Dark Souls 3 Reset Stats

  

Building a character is one of the most important and fun elements in Dark Souls 3. Starting out with a fairly basic character class, you can branch out into almost any direction, crafting an experience that is wholly your own. Along the way, you will put points into the many stats of your Dark Souls 3 character, setting up how they will fight, and how the game will react to you. Of course, sometimes you mess things up. Sometimes you go down a path, only to realize that it was totally wrong for you. Thankfully, there is a way to fix this, so here’s our guide on how to respec your character in Dark Souls 3.

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Basically, respecing a character means resetting everything back to zero, but still retaining the levels that you’ve added up along the way. This means you can respec them, putting them into whatever stat you want. This allows you to take a very powerful character and recreate them in a way, not losing any levels or stats, but totally reshaping how they play in Dark Souls 3. So, how do you do this?

You’ll need to be pretty far into the game, as the area where you can respec your character is in the Cathedral of the Deep. If you haven’t gotten there yet, just keep playing and you’ll hit it soon. Once there, you need to find Rosaria’s Bed Chamber. There is a bonfire in here, so if you discovered it before, you can just fast travel back there. If you haven’t found it, you’ll need to fully explore this area, as it is a bit tough to find.

Essentially, Rosaria’s Bed Chamber is on the second level in the massive room that houses two giants. To get here you have to do a bit of exploration and gymnastics. If you search around on the bottom floor there is an elevator off in a side passage. Take it up to the top of a tower then climb the ladder, roll off onto a sloped roof nearby, then continue down this path, fighting off enemies. Eventually this will lead you to the ceiling area of the cathedral. In the Northern side, past the knights, you should see a ledge that you can roll to. Fight or avoid the knights (with such little room for combat, avoiding is definitely preferred if at all possible), then roll onto this. Continue down this new path and you’ll reach Rosaria’s Bed Chamber.

Unfortunately, to respec in Dark Souls 3 isn’t as simple as flipping a switch. You actually need a special item called the Pale Tongue in order to do it. If you’ve been thoroughly exploring your surroundings you should have some already (such as the one that is next to the giant below you in the cathedral), but if you haven’t, you’ll need to do some fighting. Pale Tongues are a multiplayer item that is attained by defeating a player in their world. You’ll have to invade another player and kill them if you need to get more pale tongues for respecing.

If you do already have one then you just need to speak to Rosaria and choose “Reallocate Attributes”. You can only respec five times in Dark Souls 3, each time requiring five pale tongues to do it. If you’re sure that now is the time to respec then go ahead and choose yes. The game will then put you into the level up screen, with your character reset to their base stats. You can then improve as many times as you have already leveled up, putting the stats wherever you want.

- This article was updated on:April 17th, 2017

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In depth explanation of all the Dark Souls 3 player stats so you can make the right choice in your character’s build! Details the best use of stats, what the soft and hard caps of each stat are, and gives some build ideas. Don’t make the mistake of wasting stat points on useless attributes.

Each stat is explained in detail and includes the soft and hard cap for the stat. The soft cap is where you will start seeing diminishing returns (less benefit) and is set at 40 for most stats. For example on Endurance with a soft cap of 40, raising the stat to 41 or higher will start to give you less Stamina per point. In some cases you would be better off raising a different stat instead.

We’ll have a lot more Dark Souls III builds, guides, and other information coming out so check out our other articles and be sure to come back soon!

Vigor:

  • HP (Hit Points)
  • Frost resistance
  • Physical resistance (+1 resist per point in all physical types)
  • Gradual Soft Cap to 27? (needs verification) / Medium Cap: 50 / Hard Cap: 99
  • up to 27: gradually lowers from about 45 to 30 HP per stat point in vigor / 27+: 19 HP per point (?) / 50-99: +5 HP per point (?)
Dark Souls 3 Reset Stats

Vigor determines how much health your character has. It is hugely important for every class and build and should not be overlooked. At absolutely minimum, every character will probably want to invest at least enough points to reach 20 stat points in Vigor. It can mean the difference between surviving a stunlock / stagger combo that catches you. Also increases Frost Resistance as a secondary defensive effect.

Note: Currently we are working on verify specifics. It appears the 1.03 patch adjusted stats so some of the information available elsewhere is inaccurate. I can confirm that on patch 1.03 (retail release with Day 1 patch), this is true:

  • Vigor stat from 19 up to 20: + 41 HP (764 total HP)
  • Vigor stat from 20 up to 21: +40 HP (804 HP)
  • Vigor stat from 21 up to 22: +38 HP (842 HP)
  • Based on this it appears to be correct Vigor has a gradual soft cap. I will update when it is verified if there is a major point of diminishing returns.

Attunement

  • Spell Slots
  • Focus Power (FP)

In Dark Souls 3, similarly to Dark Souls 2, attunement is a stat that is important for Sorcerers, Clerics, and Pyromancers. Melee focused builds will likely also want enough for 1 or 2 attunement slots in order to enchant their weapons or use other minor spells. Each slot is one more spell you are allowed to “equip”. Focus Power, or FP is used to cast magic and perform Weapon Arts. It is the blue bar in the HUD. FP does not regenerate, but can be refilled by using the Ashen Estus Flask.

  • Attunement Stat / Spell Slots Given:
    • 10 – 13 – 1 slot
    • 14 – 17 – 2 slots
    • 18 – 23 – 3 slots
    • 24 – 29 – 4 slots
    • 30 – 39 – 5 slots
    • 40 – 49 – 6 slots
    • 50 – 7 slots
    • 60 – 8 slots
    • 99 – 10 slots

Endurance

  • Stamina
  • Lightning and Bleeding Resistance
  • Soft Cap: 40 / Hard Cap: 99

Dark Souls 3 How To Reset Stats

Endurance primarily determines how much stamina you have in Dark Souls III. More stamina means you can dodge, block, run, or attack more before you need to wait for your stamina bar to refill. Almost no character will ever want to go over 40 Endurance attribute points in their build, and most will want to use considerably less. If you were to really max endurance the main real-world benefit you would get would be that you could possibly block some heavy boss attacks without being staggered if you used a high stability and damage absorbtion shield. The other use would be being able to spam attack combos for longer, but that’s not normally helpful with how PvP or PvE ends up working due to knock downs and dodge-rolls (you usually have time for your stamina to refill.)

Vitality

  • Equipment Load
  • Poison Resistance
  • Physical Defense
  • Soft Cap: 40 / Hard Cap: 99 (after 40 you gain less physical defense per point)
  • +1 weight / burden per stat point in Vitality up to 99

Although it may be slightly confusing, Vitality does not affect your HP. In many games Vitality is basically synonymous with hit points, but here it mostly affects your Equip Load, which affects how much armor and weapon weight you can use. For example if you plan to build a heavily armored tank, Vitality will be a primary stat for you. In a roundabout way it also affects your roll speed, since your roll speed is based on how much of your Equip Load is used.

Equip Load / Weight Important Note: The cutoff for a “fast” roll is 70% equip load. You can see your equip weight and percentage on the character stats screen. Most characters will want to stay below 70% equip load in order to have a good roll speed and distance. From information available it appears there is a tiny advantage to going even lighter — you get slightly more distance with your roll at light equip weights. However so far most sources agree it is almost negligible and that being right at 70% equipment burden is the ideal weight.

Strength

Dark Souls 3 Reset Stats
  • Increases damage with strength scaling weapons (clubs, hammers, axes, etc)
  • Attack Strength
  • Fire Resistance
  • Increases Defense
  • Soft Cap: 40 / Mid Cap: 60 / Hard Cap: 99

Strength is important for using heavy weapons and other equipment like heavy greatshields (to meet the minimum stat requirements). It also will increase damage on any weapon that scales off of strength.

Dexterity

  • Increases damage with dexterity scaling weapons (finesse weapons like daggers and light swords)
  • Reduces spellcasting time
  • Reduces damage from falling
  • Soft Cap: 40 / Mid Cap: 60 / Hard Cap: 99

Dexterity is the main damage stat for characters using lighter, faster, and “advanced” weapons in DS3. This can include daggers, bows, light swords like scimitars and other weapons – mostly light, fast, or ranged. It also reduces spellcasting time so it might be a consideration for hybrid melee / caster builds like dex and faith or dex and intelligence.

Intelligence

  • Increases sorcery spell damage
  • Required to meet minimum stats to cast some spells
  • Increases damage with intelligence scaling weapons (which are somewhat rare)
  • Magic Defense
  • Also affects pyromancy
  • Soft Cap: 40 / Mid Cap: 60 / Hard Cap: 99

Intelligence is the main attribute for sorcerers in combination with attunement. (Not to be confused with miracles, which instead rely on Faith for damage). Faith and intelligence are some of the few stats that don’t have sharp caps on their benefits, so take the 40 / 60 caps as a general guideline. For example a primary sorcerer will likely benefit quite a bit going up to at least 60 points in intelligence.

Faith

  • Increases miracle damage and effectiveness
  • Required to meet minimum stats to cast some miracles
  • Increases damage with Faith scaling weapons (which are somewhat rare)
  • Increases Dark Defense
  • Pyromancy spells
  • Soft Cap: 40 / Mid Cap: 60 / Hard Cap: 99

Faith is the main attribute for clerics, who cast miracles. Miracles can heal, do damage, and create other effects. It also affects damage and effectiveness of Pyromancy. Faith and intelligence are some of the few stats that don’t have sharp caps on their benefits, so take the 40 / 60 caps as a general guideline.

Luck

  • Item Discovery boost
  • Increase Bleed Resist and Damage
  • Increase Poison Resist and Poison
  • Increase Curse Resist
  • Soft Cap: 40 / Medium Cap: 60 / Hard Cap: 99

Dark Souls 3 Character Planner

Luck is probably the least popular (worst) stat as of writing this. It really does not help you much in combat in most situations. It may be that some creative players work out a way to make a build based around luck, but most players would be better off not wasting stats in luck.

Dark Souls 3 How To Reset Your Stats

Example builds

Most players are agreeing that SL120 OR SL 125 (Soul Level 125) is the end game level for PvP. This is an important consideration because Dark Souls 3 matchmaking matches you up with people in a small range of your level. Hence if you want to find people to play with, you should consider shooting for level 125 as your end-game.

The best starting classes are probably the Knight, Warrior, or Pyromancer because they have the lowest amount of luck and it is generally considered a wasted stat point. Note this does not take into consideration starting gear or early game builds, but after around 10 level ups and a few hours of play your starting class makes little difference.

Dark Souls 3 Reset Stats

Standard Versatile Melee Fighter (Start as Knight)
40 Str / 40 Dex / 20 End / 40 Vit / 40 Vig
This gives you high damage on strength and dex scaling weapons, the ability to use some decent armor, and a solid chunk of HP to fight with.

Dark Souls 3 Reset Stats Location

Cleric (Start as Herald)
40 Dex / 40 Faith / 25 Vigor / 25 Attunement / 25 Endurance / 15 Vitality